Read, Write, Execute
I am a game developer with a focus in production and programming. I learn from talented developers, document my personal discoveries, and test my theories with practical applications. My goal is to improve the game development experience for people of all ability levels and show how game development is a liberal arts skill for the information age. I am a...
- Technical Producer at Bethesda Game Studios
- Union organizing volunteer at OneBGS-CWA
- Board member of the International Game Developers Association - DC Chapter (IGDA DC)
- Adjunct Faculty in Computer Game Design at George Mason University
- Avid Game Jam participant at Global Game Jam and itch.io
The sections of my site
- Games: Professional and personal game projects
- Writing: Academic writing about games
- Organizing: Resources about union organizing